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Web Goes 3D with the Release of WebGL 1.0

During the Game Developers Conference in San Francisco, California, Khronos Group presented the final specification of the standard WebGL 1.0, which is designed to provide hardware accelerated 3D graphics in browsers without the need for plug-ins. Khronos Group industry consortium today released the final version of the specification WebGL 1.0. They offer the possibility to use tools for hardware acceleration of 3D-graphics in browsers with support for HTML5 without using plug-ins. WebGL JavaScript determines binding to OpenGL ES 2.0, allowing you to include 3D-graphics in documents for browsers on any platform that supports industry-standard API OpenGL or OpenGL ES. According to a source, WebGL is supported by major players, including Apple, Google, Mozilla and Opera. New development is already supported in several versions of browsers like Mozilla Firefox 4.0, Google Chrome 9.0, Opera and Apple Mac OS Safari. With WebGL graphics, implemented by means of OpenGL ES 2.0, available at virtually all platforms, where there is a browser – desktop, mobile and embedded systems, according to developer’s specifications.

WebGL 1.0 specification is one of the flagships of Web 3D. This technology is not supported by Internet Explorer 9. The industry consortium, Khronos Group, announced the finalization of the specification Stock WebGL 1.0 . WebGL will help create a JavaScript link to OpenGL ES 2.0 (Open Graphics Library for Embedded Systems) to run 3D graphics directly into the web browser (calculated by the GPU 3D graphics card compatible) and on any platform supporting the standard OpenGL and OpenGL ES.

WebGL leverages web technologies such as the Canvas tag in HTML5 and has received the support of Apple, Google, Mozilla and Opera Software. WebGL is supported in Google Chrome 9, Mozilla Firefox 4, and Opera 11.50 (pre-release) and development versions of Safari. Google offers several experiments with WebGL. It’s also no surprise that the browser side always on Internet Explorer 9 Microsoft is missing. OpenGL gives indeed the “buttons” to Microsoft because of competition with Direct3D (part of DirectX). The announcement comes while Adobe has also lifted the veil on Flash Player 11 whose main feature is the 3D hardware acceleration based depending on the host platform either DirectX or OpenGL. WebGL already has competition.

After the release of the specification standard WebGL 1.0 organization Khronos Group intends to proceed with the development of yet another Web-based Standard – WebCL. The basic idea is very similar to WebGL and is the integration of JavaScript and OpenCL for parallel computing. With the help of WebCL, developers can build web applications that can fully utilize the resources available to the user’s multi-core computer processors and graphics processors. On assurances of Khronos Group, Standard WebCL may be useful for editing photos and video, as well as for the treatment of physical effects in games. Information on the timing of release WebCL has not yet been reported.

Mozilla Firefox 4.0 Beta 2 Unleashed

Mozilla has decided to come up with frequent updates on the Firefox browser just to make sure that the final version expected by the start of October is all fabricated well. The aim is to come up with a perfect application at the proper launch with minimum chances of errors and bugs. Mozilla has released the second beta of Firefox 4.0 browser. The browser has limited changes in the interface as well as the features. Both domains have been improved considerably. In the latest version, the users can have a tab on the top of the window as it is in Windows. The second beta also consists of an “App Tabs” just to keep an eye on the most used web apps and services.

Changes in Firefox 4 Beta 2:

Firefox users using Mac OS X and Linux can now have the tabs on the top of the windows as does the user of Windows Vista or Windows 7. The menu bar has been replaced by Firefox button in Windows Vista and Windows 7 and you can search any tab through the bar and you can even switch to already open tabs in the Smart Location Bar. Mozilla Firefox 4 Beta 2 comes with a completely new add-on manager and extension management API. The user interface of this API is said to be changed prior to the final launch.

There are further improvements in the API section for the JS-types that is a foreign function interface for extensions. Users will also have a stop and reload button in form of a single button that makes the interface of the bar quite improved compared to the previous versions. You will now have an option between a bookmark toolbar as the previous versions or a bookmark button as launched in this version. There are even new plugins involved that provide users and developers with a chance to make animations in different scripts and they all are going to work properly.

Perhaps the best of the improvement is the crash protection for all the different OS. Crash protection was released for the Windows users a few weeks back and the Mac OS X users were promised to have the crash protection in the Firefox 4. Now, your browser is not going to shut down in case any of the Adobe Flash, Apple Quicktime or Microsoft Silverlight plug-in is going to crash. The rest of the tabs will stay active and restored.

The beta version of Firefox 4 also support CSS transitions and supports the HD HTML5 WebM video format. It comes with further support with the HTML5 and displays the forms in a better way. The frame of the web browser on the overall give you a prompt rendering of your request and the page loads pretty fast compared to the previous versions.

Transformations in the Beta 2:

The new beta is more responsive to user’s requests and you will certainly have a better experience using the new version. The final version is promising a lot more then the beta releases. The CSS transition and the performance improvement are certainly two of the most important enhancements that the beta 2 ensures.

Call Now: +1 315-226-4249
Call Now: +1 315-226-4249
Call Now: +1 315-226-4249