By now you might be familiar with NVIDIA and 3D Vision Surround which undoubtedly is a response to the Eyefinity technology from AMD which debuted in September 2009 alongside the renowned GPU series. There’s a probability that NVIDIA might have been prodded by ATI engineers in the implementation of this new feature. Even NVIDIA buffs will have to thank guys from the great white north for this breakthrough being reviewed and demonstrated right here. There’s a number unique info you’ll most definitely find very useful.

NVIDIA wanted to do more than just create their own version of AMD’s feat, so they included the 3D Vision card complete with 3D active shutter glasses plus effects which works well for triple-monitor gaming. If you ever came across a single 3D Vision display, you’ll agree that it can be impressive but placing three of them in landscape format is nothing short of amazing.

Fortunately, both players are in the multiple-monitor gaming market which is bound to encourage software engineers to keep innovating and making fresh changes for a better experience.

However it’s pertinent to note that NVIDIA’s Surround technology has disadvantages as well as advantages which first of all has to do with its hardware requirements. This we shall be exploring below.

Configuration and Specification of Hardware

Basically, the quality of both NVIDIA’s Surround and AMD’s Eyefinity are impressive, especially with the triple-monitor, landscape/portrait mode and bezel to bezel sitting features which enhance the visuals and resolution of computer games. For NVIDIA’s Surround, 30-in monitors achieve resolutions of 2560×1600 up to a total of 7680×1600 on being tripled. Though it’s likely the 24-in size may be considered for budget reasons.

AMD on the other hand has the Eyefinity 6 Edition HD 5870 which is a 6-monitor product previously reviewed but it can rather be considered as a product for niche market rather the three display category of focus.


NVIDIA’s Surround or 3D Vision Surround which has ability for two displays on each GPU, requires SLI configuration. AMD gets three displays via a single card and that requires minimum of a one DisplayPort monitor or a DisplayPort to DVI adapter ($100) to function. Still with its support of three displays on a card, AMD’s solution is not near perfect.

NVIDIA, however supports the most recent graphic cards of the GF100 category; cards such as the GTX 480, GeForce, GTX 465, and the GTX 470. There’s also provision for the old variety namely the GT200-based GeForce GTX 285/280/270/265 and the dual-GPU GTX 295 which is limited (Check below).  The implication of this is that users of PCs with GTX 285 can upgrade to triple display and have choices of Surround mode gaming. This is an impressive and commendable feature, even if there were limitations to GTX 400 cards; a thumbs up for NVIDIA.